Trezi is a virtual reality product that enables architects, designers, building product manufacturers and other stakeholders in the building industry to experience the design project and collaborate on it with clients and other stakeholders, in an immersive virtual environment at full scale and colour.
Gautam Tewari is the Co-creator of Trezi. In an interaction with The Tech Pod, Gautam speaks about the future of VR technology in a post pandemic world. Read more!
Tell us something about yourself and what does your company do?
Both Tithi and I, the co-creators of Trezi, are architects. Through our careers, we had worked with multiple firms on large-scale projects where we experienced challenges in communicating design with static 2D-based tools, which often led to dissatisfactions and discrepancies at both ends. We have seen architects complaining about differences between the end-product and what was perceived by clients while seeing the umpteen product catalogues and 3D images during the design process. Bringing all stakeholders on the same level of understanding of the project for effective design collaboration was another challenge. Therefore, to improve the design collaboration process and facilitate quick decision-making, Trezi came into being in 2018 under the ambit of our start-up, SmartVizX, as India’s first fully immersive VR product for the building industry. It allows users to review, modify and experience a project’s design at full scale while facilitating the collaboration of all stakeholders involved in one common digital space.
Today, with a team of 35 members, Trezi is determined to advance the understanding of spatial design for all project stakeholders and improve the search and selection of products in the building and manufacturing industry. This reduces errors and costs, makes decision-making faster and better for clients, designers and other stakeholders.
What shall be a simple explanation to virtual reality and data visualization?
Data Visualization is the overarching discipline enabled by tools such as full immersive technology, VR and AR. It aims to build a better understanding of available data, allowing efficient reviews with minimal errors and comprehensive viewing of all data points. Virtual reality allows lifelike representation of the data (designed spaces in case of Trezi) using CGI i.e., computer-aided imagery. It allows us to create objects or spaces in our reality, in the real dimension using technology. It also creates a different visual geography altogether, irrespective of one’s physical location. Specific to the building industry, it can create a virtual space exactly the way it is designed by the architect or designer. This aids immensely in modifying and communicating design to all stakeholders very conveniently – in just one click!
According to you, how can VR deal with post-COVID construction?
In these times, when even stepping out of one’s home puts life at risk, Virtual Reality is a very effective solution to stay under lockdown and yet conduct business as usual. The building industry relies upon on-site visits and dozens of samples to finalize the design, but several of these processes can be conducted remotely and at a much faster pace by creating virtual twins of catalogue products through VR. In the post-COVID era, increased adoption of VR will help us cut down on time taken in decision-making, minimize errors occurring due to discrepancies and avoid cost overruns in the long run. It would empower clients to review and visualize the space before it is built and suggest modifications at the correct instance. Using VR collaboration tools, a client who has had the opportunity to review the space before it is built, is far likelier to be satisfied and can make informed decisions without incurring extra expenditure or delays.
How can Trezi help amid the COVID-19 pandemic?
Trezi can ensure design processes to function smoothly even amidst the COVID-19 pandemic as it allows remote engagement with all stakeholders on a virtual platform. It allows product discovery and selection through a digital platform, eliminating the requirement to access physical marketplaces. With immersive technology, it can ensure virtual co-location of teams to transfer our carefully calibrated work cultures into the virtual world and operate efficiently. It allows designs to be reviewed, modified and experienced in real-time, and at full scale, irrespective of one’s geographical location. Within this virtual workspace, it provides the opportunity to collaborate by enabling users to meet and speak via audio chat, as well as explore and edit a project’s design in real-time. All of this can be done from home or, for that matter, anywhere on the planet.
What is the future of AI-based technology in the 21st century?
One aspect that I have reiterated time and again is that AI is no longer the future: it is our present! AI-based technology has moved out of the trough of disillusionment to the upward slope of enlightenment. Considering it as an emerging technology or dismissing it as a mere buzzword undermines the potential that it offers to change the way we live, work and design. It can revolutionize all major industries in the world leading to better use of time and resources. It will certainly bring more ease and value to consumers, minimize errors, and allow manufacturers to precisely determine the needs of the market.
In the building industry, Artificial Intelligence holds the potential to devise efficient workflows on-site, processing large amounts of data to offer the best solutions in all spheres of construction. These can include analyses of site footage to flag potential hazards, organizing data to predict project timelines, simulating complex processes to arrive at feasible ways to carry out sophisticated construction processes, etc.